buildings and greenery made of virtual blocks in gaming simulation

UT School of Architecture Spring 2021 Lecture Series: “Platform Realism” with Jose Sanchez

Date:

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Location:

YouTube Live

Jose Sanchez is an architect, game designer, theorist and director of the Plethora Project, a research studio investing in the future of the propagation of architectural design knowledge. He is the creator of the video games Block’hood and Common’hood, digital social platforms that aid non-expert audiences in architectural and ecological thinking. Common'hood is an architecture modeling and simulation game mediated by scarcity and social struggle. The game foregrounds labor and inequality as a setting for community organization, self-sufficiency and the production of self-provided architecture. Sanchez is author of Architecture for the Commons: Participatory Systems in the Age of Platforms (Routledge, 2020) and the co-creator of Bloom, a crowd-sourced interactive installation and winner of the Wonder Series hosted by the City of London for the 2012 Olympics. He is an associate professor at the Taubman College School of Architecture at the University of Michigan. His research designs and interrogates social media platforms as tools with the potential to author architectural content in the public domain.

This event is a part of the Spring 2021 Lecture Series presented by the UT School of Architecture